| Unstarted Public Arenas | | Sorry you need to be logged in to view arenas. | |
| Welcome to Exordia Divinity! This game is a medieval/fantasy turn based game (TBS). However to add to the uniqueness of the game there are certain aspects that are attuned to an RTS style. For example each Tick ( or turn) is one minute.
There are currently 5 factions that are available for use; each one has its own specific tech tree with units and structures, with different advantages and disadvantages accustomed to separate styles of game play.
The game focuses on an arena style play with many separate arenas running at once, that are all linked together through a home city.
Upon signing up, you will be given a home city. As stated, this city acts as a hub that links all the arenas together. From this city you can train units that can be sent into different arenas. Enemy players can never attack this city.
There are two main types of arena that exist. The first type is known as a persistent arena. These arenas are available to enter at any time and units/resources can be sent into and out of the arena for a constant struggle to control strategical points across the map.
The second type of arena is a non-persistent arena. This arena must be signed up to, and when the arena starts, each signed up user will be given one city to expand from. The objective of this arena is to be the last person or alliance standing. No units or resources can be sent into or out of the arena after it has started.
The overall objective of the game is to dominate your enemies and acquire score through either hold valuable land and key locations in a king of the hill style play (persistent arenas) or to conquer your enemies through annihilation in death match style play (non-persistent arenas).
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